Publish with The Kitchen Sink

Got a game worth finishing? Let’s get it to players.

We work with small indie teams and solo developers on focused, polished games. We help with production, testing, launch and getting people to actually play.

01

Production & scope

A realistic plan to a finished game: milestones, priorities and an honest look at what to cut so the core shines.

02

Playtesting & QA

Structured playtests, bug passes and difficulty tuning backed by data, not guesswork.

03

Web & browser builds

Instant-play browser versions with leaderboards, player profiles and shareable cards, the same systems behind Burst Pipe.

04

Launch & marketing

Store pages, trailers, press kits, creator outreach and a launch plan built around your game's hook.

What we look for

Small games with a big hook.

  • A playable build (prototype, demo or vertical slice) we can try right away
  • A clear hook you can explain in one sentence
  • A scope a small team can finish and polish
  • PC, browser or mobile-friendly controls
  • Teams who like feedback and want to ship
How it works

Simple, honest and in writing.

  1. Send a pitch. A short description, a link to a build or video and what you need help with.
  2. We play it. Every pitch with a playable link gets played.
  3. We talk. If it's a fit, we set up a call about goals, timeline and what support makes sense.
  4. Agreement. Any deal is agreed in writing before work starts. Pitching is free and doesn't transfer any rights.